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//------------------------------------------------------------------------------
// Luke Titley : from+usd_rs@luketitley.com
//------------------------------------------------------------------------------

//! Defines the 3D graphics-related prim and property schemas that
//! together form a basis for interchanging geometry between DCC tools in a
//! graphics pipeline.

mod mesh;
mod primvar;
mod xform_cache;

pub use mesh::*;
pub use primvar::*;
pub use xform_cache::*;